P1 / Progression
Path of Idle: Old Gods Rising Auto Battle Guide
Build stable auto-battle progress through party roles, class choices, sustain, damage, and wall checks.
Direct answer
Auto battle progress depends on the party staying stable while the idle loop runs. Focus on role balance first: survival, support, damage type, gear quality, and whether runewords or town upgrades solve the current wall.
Core Idea
Steam confirms auto-battles as a headline feature. Destructoid also notes that class choice matters even when the battle flow looks automated.
That makes this page a bridge between beginner decisions and build planning. It should help players diagnose why progress stalled.
Wall Checklist
Do not change everything at once. A stable auto-battle page should teach players to test one layer at a time.
- Is the team dying or timing out?
- Is support missing or underbuilt?
- Is damage single-target or area-focused?
- Did gear or sockets lag behind stage progress?
- Could a town or runeword layer solve the wall?
What Needs Testing
Skill order, targeting logic, and exact class interactions are not fully verified from public sources. Mark those as pending until gameplay evidence exists.
Source notes
- Steam confirms auto-battle combat.
- Destructoid confirms class composition matters.
- YouTube results include idle auto-battler gameplay demand.