Guide index
Path of Idle: Old Gods Rising Guides and Wiki Index
A complete navigation page for Path of Idle: Old Gods Rising. Fresh Search Console and GA4 data show builds, build guide, guide, and wiki intent leading the site, so this index routes those searches to the most useful inner pages first.
Page matrix
Homepage, guide index, and inner pages
The current version includes one homepage keyword and 15 inner guide pages. P0 pages go first because live search data shows they support the earliest player questions, especially builds, wiki, beginner, and build-planning searches.
Start
Wiki index, first-session decisions, and safe routes.
Builds
Class roles, party plans, and early meta signals.
Builds GuideFind Path of Idle builds and best build routes by role, class, gear direction, runeword needs, and progression purpose.Build GuidePlan builds and best build candidates around party roles, class strengths, gear, sockets, runewords, and auto-battle stability.Class Tier ListCompare early class roles, published tier signals, and what still needs testing before treating any class as best.
Runewords & Gear
Sockets, crafting, loot, and equipment systems.
Progression
Auto-battle stability, stages, town, and farming.
Loot FarmingUse loot farming, chests, gear cleanup, and progression checks to improve idle gains without inventing drop tables.Auto BattleBuild stable auto-battle progress through party roles, class choices, sustain, damage, and wall checks.Town BuildingPlan town upgrades as a long-term progression layer tied to resources, gear, auto-battle stability, and unlocks.StagesUse stage progression as the main checkpoint for build, gear, runeword, town, and auto-battle decisions.
Endgame
Towers, realms, seasons, and long-term records.
TowersPrepare a tower progression page around unlocks, checks, reward tracking, build readiness, and pending floor data.RealmsExplain realms as an evolving system and track unlocks, rewards, rules, and links to seasons and towers.SeasonsPrepare players for season rules, reward tracking, reset questions, and how seasons connect to realms.
FAQ